TIL Week 16 2022

A roundup of the things I learned in the 16th week of 2022. Annual leave for a week did some game development.

Game Dev

  • Brushed up on animation in Blender by animating an idle, walk, jump, and fall for a player character.
  • Level design, you can see some images here.

Professional

Coming soon to a post near you

Personal Notes

Coming soon to a post near you